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Brutal doom raspberry pi9/2/2023 ![]() So ya…the only way I would see this happening, is on a native vita hack. So it doesn’t have any advanced features that would allow advanced mods. As Prboom is a source port made for the purpose of being stable only on things such as the PSP while still remaining true to the original game. The only thing it really has going for it is OpenGL. ![]() Why? Because it doesn’t have most of the advanced features that are required for Brutal Doom. PRboom does not have any of the advanced features nor is supported in anyway, shape, or form with the vast majority of total conversion mods such as Brutal Doom. ![]() Not possible unless they use GZDoom, Skulltag, etc.
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